v1.005 TRANSFER - darkmetal - * everything new SOUNDS bbq/b28c47 bbq/c130 bbqmine/machine2 richochet/water uptown/wind1mc urt/cell_door urt/air ut_commune/fountain ut_druglord3/truck1 ut_subway/amb_station_noise1 ut_swim/me-ack waterfall/munch world/underwater - and create shaders to alias v1.004 CREATED - paradox management, behind hotel TRANSFER - impending doom signs - pond publishing sign - street signs - highway sign v1.003 MODIFIED - impending doom structure * added ribs * rconstruct base FIX - hotel door too friggin big v1.002 TRANSFER - textures * execdoor4 * execdoor2 * towerwall images FIXED - hotel front door - mil. front door CREATED - 9 towerwall images v1.001 UGH FOUND IN TESTING - add doorframe to exec room - make reverse tex shader for stoplight hood - fix the fuckin doors - fix overpass underneath - fix dumpster interior - align mil. front face tex - unsink truck on parking roof - align highway crack trigger TRANSFER - model packs - textures * duck_asphalt2.jpg * exec door textures * mil. wall * water clouds * exit_trans * road11a * road13b2 * road13-2 * window_glare - sb4 shader - sb3 shader *********** DEV NOTES ************* IMAGES pdas http://www.amrel.com/federal_military_computer/images/military_pda.jpg http://www.igroupltd.co.uk/i/ruggedised.jpg http://www.armygear.com/productpics/large/OTTER%202601B.jpg doors http://www.allhatnocattle.net/flu%20bug.jpg (needs photoshopping) http://www.forms-surfaces.com/products/doors/archmetal.htm impending doom concept http://www1.istockphoto.com/file_thumbview_approve/71973/2/istockphoto_71973_blue_skyscraper.jpg outside skyscrapeer concepts http://fridge.web.infoseek.co.jp/image/20050115b.jpg http://fridge.web.infoseek.co.jp/image/20050109g.jpg hotel interior concepts http://fridge.web.infoseek.co.jp/image/20050106c.jpg window textures http://fridge.web.infoseek.co.jp/image/20050113f.jpg http://fridge.web.infoseek.co.jp/image/20050113c.jpg sky textures http://sky.koike.gr.jp/~red-star/heart/sky/cloud_2.jpg highway sign http://www.mamatang.ca/images/20050707081408_highway_sign.jpg MINOR X update minimap % enhance with pda image Objects + exit sign % build clear glass sign # hotel exit # mil. exit RESEARCH + full ground map, streets and building locations HOTEL X luggage cart # hotel elevator X dumpster out back # cusion interior X cleaning cart to maintenance floor + replace door textures + improve water cascade % scroll on alpha bump-textury overlay with environment shading [ MAINTENANCE ] + place cleaning objects + add bath/rivine thingy + add pipes + spot-lighting with dense lightmap HIGHWAY X add dirty oil line to lane center X dirty road lines + complete signage MILITARY X computer, fsk405 mousepad # exec room X replace crates with cardboard boxes + replace front door textures + add text banner to front glass + round water corners + replace exec window texture # prototype done, text + replace brick texture % shiny gloss tile deep black + sky environment reflection to water + place sign in front recess + modify inner bottom stairs PARKING GARAGE X replace truck with hottlipz + add car to roof to mark highway landing + make construction line on ground floor PARK + park benches GROUND + fire hydrants + newsboxes + signs + darken and dirty line colors + reduce double yellow line width + reduce parking delimiter line width + attempt sidewalk curbs + retexture stoplights # prototype done, test X enhance water effect shader OUTSIDE MAP + add buildings + create roads Helicopter % hovering above highway % func_rotate cusion blades to land on % camera pointing to hotel roof % camera feeds to TV newscast in hotel suite SHADER + no mipmapping on exec doors + no mipmapping on long highrise walls EXTRA + turn minimap into HUD + request 32x32 images from fans + doorhandle models ARCHITECTURE http://www.siebeinacoustic.com/highrise%20with%20pool.jpg http://www-bd.fnal.gov/doereview02/images/highrise.gif http://www.siebeinacoustic.com/highrise%20with%20lake.jpg http://simplefinancial.com/images/highrise.gif http://www.istockphoto.com/file_thumbview_approve/525314/2/istockphoto_525314_highrise_building.jpg http://www.sheepish.org/andy/images/blog/04/jun/18/fountain.jpg http://www.sheepish.org/andy/images/blog/04/jun/02/sheeps.jpg http://www.smh.com.au/ffximage/2005/09/14/200-highrise.jpg http://www.offtheledge.com/images/highrise-team.jpg TEXTURE "fps is just a fuckin number!" -bush SOUNDS - "I am superman by REM"